Features Overview
Complete overview of Random Orders Addon features.
Core Features
Order Generation
Automatic order generation system:
- Scheduled generation at configurable intervals
- Player count scaling
- Peak hour support
- Smart scheduling
Pricing System
Dynamic pricing system:
- Shop integration (ExcellentShop, EconomyShopGUI)
- Rarity-based pricing
- Time-based bonuses
- Arbitrage prevention
- Fallback pricing
Player Engagement
Engagement features:
- Completion bonuses
- Special events
- Urgent orders
- Event announcements
Feature Highlights
Intelligent Item Selection
- Material Pools: Organize items into pools
- Weighted Selection: Control probability
- ItemsAdder Support: Custom items
- Dimension Filtering: Filter by dimension with configurable item lists and wildcard patterns
- Enchantment Support: Random enchantments
Smart Scheduling
- Dynamic Intervals: Random intervals between min/max
- Player Scaling: More players = more orders
- Peak Hours: Increased generation during peak times
- Minimum Players: Require minimum players online
Dynamic Pricing
- Shop Integration: Use shop prices as base
- Multipliers: Configurable price multipliers
- Rarity Pricing: Different prices for common/rare
- Time Bonuses: Higher prices during special times
- Arbitrage Protection: Prevent price manipulation
Performance Optimized
- Price Caching: Cache calculated prices
- Async Operations: Non-blocking generation
- Rate Limiting: Configurable API rate limits
- Material Caching: Efficient material selection
- Auto-Collection: Automatic cleanup of delivered system orders
- Database Reconnection: Improved reliability with retry mechanism
Integration Features
Sigma Orders Integration
- Uses Sigma Orders API
- Orders appear in main GUI
- Same fulfillment system
- Admin GUI integration
Shop Plugin Integration
- ExcellentShop: Full integration
- EconomyShopGUI: Full integration
- Fallback Pricing: When shop unavailable
ItemsAdder Integration
- Custom item support
- ItemsAdder ID format
- Automatic detection
- Fallback to materials
Use Cases
Economy Servers
- Create constant demand
- Stimulate economy
- Provide earning opportunities
- Balance prices
Survival Servers
- Encourage resource gathering
- Create goals
- Add variety
- Reward activity
Custom Item Servers
- Showcase custom items
- Create demand
- Integrate into economy
Next Steps
- Order Generation - Generation system details
- Pricing System - Pricing details
- Player Engagement - Engagement features