Dimension-Based Item Filtering
Control which items can be generated based on their dimension (Overworld, Nether, End).
Overview
Dimension-based filtering allows you to control which items from different Minecraft dimensions can appear in random orders. This is useful for servers that want to restrict certain items or create dimension-specific order themes.
Configuration
Enable/Disable Dimension Items
items:
# Allow items from Nether dimension
allow-nether-items: true
# Allow items from End dimension
allow-end-items: true
Nether Items List
Configure which items are considered "Nether dimension" items:
items:
allow-nether-items: true
nether-items:
- "*NETHER*" # Matches all items with "NETHER" in name
- NETHERRACK
- SOUL_SAND
- SOUL_SOIL
- "*BASALT*" # Matches BASALT, POLISHED_BASALT, etc.
- "*BLACKSTONE*" # Matches BLACKSTONE, POLISHED_BLACKSTONE, etc.
- "*NETHER_BRICK*" # Matches NETHER_BRICK, NETHER_BRICKS, etc.
- NETHER_GOLD_ORE
- "*NETHER_QUARTZ*" # Matches NETHER_QUARTZ_ORE, QUARTZ, etc.
- ANCIENT_DEBRIS
- "*WARPED*" # Matches WARPED_PLANKS, WARPED_STEM, etc.
- "*CRIMSON*" # Matches CRIMSON_PLANKS, CRIMSON_STEM, etc.
- NETHER_SPROUTS
- "*WEEPING_VINES*"
- "*TWISTING_VINES*"
- "*NETHER_WART*"
- SHROOMLIGHT
- RESPAWN_ANCHOR
- CRYING_OBSIDIAN
- LODESTONE
- BLAZE_ROD
- BLAZE_POWDER
- GHAST_TEAR
- MAGMA_CREAM
- GLOWSTONE_DUST
- GLOWSTONE
End Items List
Configure which items are considered "End dimension" items:
items:
allow-end-items: true
end-items:
- "END*" # Matches all items starting with "END"
- "*CHORUS*" # Matches CHORUS_FRUIT, CHORUS_FLOWER, etc.
- "*PURPUR*" # Matches PURPUR_BLOCK, PURPUR_PILLAR, etc.
- "*SHULKER*" # Matches SHULKER_SHELL, SHULKER_BOX, etc.
- ELYTRA
- DRAGON_EGG
- DRAGON_HEAD
- DRAGON_BREATH
Wildcard Pattern Matching
The system supports wildcard patterns using *:
*NETHER*- Matches any item with "NETHER" anywhere in the nameEND*- Matches any item starting with "END"*WARPED*- Matches any item with "WARPED" in the name
Pattern Examples
nether-items:
- "*NETHER*" # Matches: NETHERRACK, NETHERITE_INGOT, NETHER_BRICK, etc.
- "*WARPED*" # Matches: WARPED_PLANKS, WARPED_STEM, WARPED_FUNGUS, etc.
- "*CRIMSON*" # Matches: CRIMSON_PLANKS, CRIMSON_STEM, CRIMSON_FUNGUS, etc.
- NETHERRACK # Exact match only
How It Works
- Item Selection: When selecting an item from material pools
- Dimension Check: System checks if item matches dimension filter lists
- Filtering: If dimension filtering is disabled for that dimension, matching items are excluded
- Fallback: If no items match after filtering, system selects from remaining items
Use Cases
Restrict Nether Items
Only allow Overworld and End items:
items:
allow-nether-items: false
allow-end-items: true
Restrict End Items
Only allow Overworld and Nether items:
items:
allow-nether-items: true
allow-end-items: false
Allow All Dimensions
Allow items from all dimensions (default):
items:
allow-nether-items: true
allow-end-items: true
Custom Dimension Lists
Create custom dimension-specific item lists:
items:
allow-nether-items: true
nether-items:
- NETHERRACK
- SOUL_SAND
- BLAZE_ROD
# Only these specific Nether items allowed
Best Practices
- Use Wildcards: Use wildcard patterns for item families (e.g.,
*NETHER*for all Nether-related items) - Be Specific: For fine control, list specific items instead of wildcards
- Test Configuration: Test your dimension filters to ensure desired items are generated
- Balance Pools: Ensure material pools have enough items after dimension filtering
Configuration Validation
The system validates dimension filtering:
- Checks if dimension lists are properly formatted
- Validates wildcard patterns
- Ensures at least some items remain after filtering
- Warns if filtering removes all items from a pool
Next Steps
- Order Generation - How orders are generated
- Configuration - Complete configuration reference