Visual Effects
Per-tool particles, sounds, and an action bar display.
Configurationโ
tools:
pickaxe:
visuals:
particles: true
sound: true
particle-type: "EXPLOSION_NORMAL"
particle-count: 5
particle-spread: 0.5
sound-type: "BLOCK_STONE_BREAK"
sound-volume: 1.0
sound-pitch: 1.0
Set under tools.<name>.visuals for each tool - see Configuration for the full key reference.
Tool-Specific Defaultsโ
| Tool | Particle | Sound |
|---|---|---|
| Pickaxe | EXPLOSION_NORMAL | BLOCK_STONE_BREAK |
| Axe | CRIT_MAGIC | BLOCK_WOOD_BREAK |
| Bucket | WATER_SPLASH | ENTITY_EXPERIENCE_ORB_PICKUP |
| Hoe | HEART | ENTITY_EXPERIENCE_ORB_PICKUP |
Available Particle Typesโ
BLOCK_CRACK, BLOCK_DUST, FALLING_DUST, EXPLOSION_NORMAL, EXPLOSION_LARGE, CRIT, CRIT_MAGIC, DAMAGE_INDICATOR, ENCHANTMENT_TABLE, ENCHANT, SPELL_WITCH, SPELL_MOB, SMOKE_NORMAL, CLOUD, WATER_SPLASH, LAVA, FLAME, HEART, VILLAGER_HAPPY, SWEEP_ATTACK, TOTEM
Available Sound Typesโ
BLOCK_STONE_BREAK, BLOCK_WOOD_BREAK, BLOCK_GLASS_BREAK, BLOCK_METAL_BREAK, ITEM_PICKAXE_DIG, ITEM_AXE_DIG, ITEM_SHOVEL_DIG, ITEM_HOE_DIG, BLOCK_WATER_AMBIENT, BLOCK_LAVA_AMBIENT, BLOCK_FIRE_AMBIENT, BLOCK_ENCHANTMENT_TABLE_USE, ENTITY_EXPERIENCE_ORB_PICKUP, ENTITY_GENERIC_EXPLODE
Action Barโ
Updates every second while holding a tool: โก 3/3 (2s) (charges), โ 1500/1500 (durability), ๐ฐ -$10.00 | ๐ฐ +$5.00 (economy).
Performance Notesโ
Higher particle-count and sound-volume increase server/client load; action bar updates are negligible.