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Visual Effects

Per-tool particles, sounds, and an action bar display.

Configurationโ€‹

tools:
pickaxe:
visuals:
particles: true
sound: true
particle-type: "EXPLOSION_NORMAL"
particle-count: 5
particle-spread: 0.5
sound-type: "BLOCK_STONE_BREAK"
sound-volume: 1.0
sound-pitch: 1.0

Set under tools.<name>.visuals for each tool - see Configuration for the full key reference.

Tool-Specific Defaultsโ€‹

ToolParticleSound
PickaxeEXPLOSION_NORMALBLOCK_STONE_BREAK
AxeCRIT_MAGICBLOCK_WOOD_BREAK
BucketWATER_SPLASHENTITY_EXPERIENCE_ORB_PICKUP
HoeHEARTENTITY_EXPERIENCE_ORB_PICKUP

Available Particle Typesโ€‹

BLOCK_CRACK, BLOCK_DUST, FALLING_DUST, EXPLOSION_NORMAL, EXPLOSION_LARGE, CRIT, CRIT_MAGIC, DAMAGE_INDICATOR, ENCHANTMENT_TABLE, ENCHANT, SPELL_WITCH, SPELL_MOB, SMOKE_NORMAL, CLOUD, WATER_SPLASH, LAVA, FLAME, HEART, VILLAGER_HAPPY, SWEEP_ATTACK, TOTEM

Available Sound Typesโ€‹

BLOCK_STONE_BREAK, BLOCK_WOOD_BREAK, BLOCK_GLASS_BREAK, BLOCK_METAL_BREAK, ITEM_PICKAXE_DIG, ITEM_AXE_DIG, ITEM_SHOVEL_DIG, ITEM_HOE_DIG, BLOCK_WATER_AMBIENT, BLOCK_LAVA_AMBIENT, BLOCK_FIRE_AMBIENT, BLOCK_ENCHANTMENT_TABLE_USE, ENTITY_EXPERIENCE_ORB_PICKUP, ENTITY_GENERIC_EXPLODE

Action Barโ€‹

Updates every second while holding a tool: โšก 3/3 (2s) (charges), โ› 1500/1500 (durability), ๐Ÿ’ฐ -$10.00 | ๐Ÿ’ฐ +$5.00 (economy).

Performance Notesโ€‹

Higher particle-count and sound-volume increase server/client load; action bar updates are negligible.

See Alsoโ€‹